POV-Ray : Newsgroups : povray.general : Radiosity test 2 : Re: Radiosity test 2 (Overexposed Radiosity) Server Time
11 Aug 2024 21:22:21 EDT (-0400)
  Re: Radiosity test 2 (Overexposed Radiosity)  
From: Bob Hughes
Date: 18 Jul 1999 07:44:12
Message: <3791BDE2.9B4A828E@aol.com>
Mostly the 'minimum_reuse' is scale related or rather scene
render-resolution dependant anyway. The documentation says this. Other
than that I would think only the 'distance_maximum' would be doing
anything with the scene scales, perhaps?


Lance Birch wrote:
> 
> >Does anyone understand why this happens?
> 
> Well, isn't it something to do with Radiosity not being scale independant?
> 
> I think Gilles mentioned this in one of his images that he had to scale the
> whole scene down to fit it...
> 
> --
> Lance.
> 
> ---
> For the latest 3D Studio MAX plug-ins, images and much more, go to:
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> Jay Raney wrote in message <378### [at] usitnet>...
> >Your images look great warp!
> >You have great command of the radiosity feature?
> >
> >Your comments mention the use of radiosity in outdoor settings causing
> >an overexposed looking scene. I have had the same trouble with similar
> >scenes. In my experiments, a scene viewed at a certain distance appeared
> >overexposed. But, with no other changes to the scene than moving the
> >camera, the radiosity effects become less overexposed as the camera
> >moves closer. The effects continue to diminish as the camera gets closer
> >almost disappearing altogether at some point.
> >Do any of the radiosity settings control the scale of this phenomena?
> >Does anyone understand why this happens?
> >
> >Thanks
> >Jay Raney

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