POV-Ray : Newsgroups : povray.programming : pov programmers to help ? : Re: texture mapping ? Server Time
2 Nov 2024 15:27:20 EDT (-0400)
  Re: texture mapping ?  
From: Chris Hernandez
Date: 14 Jul 1999 10:36:20
Message: <378ca064@news.povray.org>
Maybe your friend is making the distinction between scan-line rendering
algorithms (where the environment, etc is essentially projected/texture
mapped back onto the scene geometry) and raytracing.

Full raytracing is slower, but is great at doing things like reflection.

Just a thought.

Chris.


Stewart #7 wrote in message ...
>
>  Sorry, I'm a little confused... my friend seems to distinguish
>
>texture mapping from full raytracing... so, does POV offer an option
>
>at render time... plain-old-texture mapping or full RayTrace ??
>
>
>


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