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Chris Huff wrote:
>
> In my opinion, the semicolon should be either required for all #declares
> and #locals, or it should be removed. The inconsistancy is annoying.(I
> keep trying to put a semicolon after a texture or object declaration.)
I agree. Plus, it would remove ambiguity in the case of layered textures,
which currently can cause problems:
object {
My_Object
#declare Layered_Examp =
texture {T1}
texture {T2}
texture {T3}
}
Are textures T2 & T3 part of Layered_Examp or are they two textures in
the object? Probably in the docs somewhere, but I can't find it now.
(yes, that code was modified from examples in the POV documentation)
-Nathan
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