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Hej there!
It's about this funny little sign ";" which has become obligate after
some
#declare and #local directives. It's not really a bug, just a little bit
of inconvenience - or may be I'll just have to get used to it (after the
quantum leap from v3.0 to v3.1e).
It's just that I "automatically" set a semicolon after all those
declarations (as in other languages like Pascal, JavaScript etc.), of
course ending up with an error message, if the declaration concerned an
object, texture etc. - or simply said everything that's not a float,
vector or color....
I have no idea of the parsing behind the POV scenes but wouldn't it be
nice to at least ignore a semicolon after all definition statements - it
would make it a little bit more logical (at least to me).
But perhaps not the program should be changed but the user....
Uwe.
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