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On Sun, 04 Jul 1999 20:00:25 -0700, Ken <tyl### [at] pacbellnet> wrote:
Hi, Ken. You are correct. Using your scene code I was able to reproduce
the big bug.
>Rendering the following produces a big bug:
>
> camera { location < 0, -.5, -1.7> look_at 0}
> light_source { <-10,10,-10> rgb 1}
>
> text { ttf "timrom.ttf" "BIG" .5,0 translate<-0.85, 0,0>pigment{rgb 1}}
> text { ttf "timrom.ttf" "BUG" .5,0 translate<-1.05,-.67,0>pigment{rgb 2}}
>
> background { rgb .35}
>
>While not a serious big bug it is a big bug none the less.
The following scene source, however, will squash the big bug:
camera { location < 0, -.5, -1.7> look_at 0}
light_source { <-10,10,-10> rgb 1}
text { ttf "timrom.ttf" "BIG" .5,0 scale <1, .2, 1>
translate<-0.85,-.525,0>
pigment{rgb 1}
}
text { ttf "timrom.ttf" "BUG" .5,0 scale <1, .2, 1>
translate<-1.05,-.67,0>
pigment{rgb 2}
}
background { rgb .35}
--
Alan
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