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I have created a scene that uses a cylindrical light, atmospheric media, and
some mirrors in order to simulate a laser beam. Looks pretty good, except
for one problem...
The beam is visible (due to the scattering particles) just fine before it
strikes a mirror. But, it does not reflect off the mirror, but just stops
there as if it was a non reflecting object. I _can_ see the reflection of
the beam in the mirror, but the beam itself doesn't bounce.
Make sense? I can post the scene if I didn't describe it well enough. It's
pretty small.
Steve
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