POV-Ray : Newsgroups : povray.general : city creating software : Re: city creating software 2 Server Time
11 Aug 2024 21:19:24 EDT (-0400)
  Re: city creating software 2  
From: Peter Popov
Date: 2 Jul 1999 12:55:55
Message: <377cecd3.6902530@204.213.191.228>
On Sat, 3 Jul 1999 01:11:58 +1000, "Lance Birch" <lan### [at] usanet>
wrote:

>Maybe he's just jealous ;-)
>
>OK, no need to start a flame war it was JUST A JOKE!
>Now back to on topic stuff here... I was looking through your includes
>libraries etc etc and noticed something about particles systems.  I was
>thinking... have you thought about making a particle media system based on
>combining the particle systems you currently have with spheres of media for
>the particles?  I talked to Peter Popov about this a while ago and
>unfortunately haven't had the time to get the spcifications to him (sorry
>Peter), but MAX has a really good system based on this... My question is, do
>you think this would be too slow in POV-Ray?

Hey, no sweat :)

It could be rendered really fast, in fact, if POV's media didn't mess
up with intersecting container objects that much. I'll try to make a
speed (and quality) comparison test using 1000 media in one container
vs. 1000 separate containers... guess which one'll be faster. If the
latter works, the particle system might as well be done. BTW this is
one of the major items on my to-do list for this vacation (after July
15), as long as a .df3 creating utility and a fractal patch for POV
(anyone working on any of those?)

And Chris, I have had some thoughts about this particle system that I
haven't discussed with Lance (sorry, Lance). If you consider the
project worthy we might as well share some ideas.


Peter Popov
ICQ: 15002700


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