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I've tried to model smoke with multiple containers (not that many, a few 1000s)
but it was pretty slow. A particle system might need many more. I have doubts
about the speed of this method. Perhaps you can give a few stats?
Margus
>
> It could be rendered really fast, in fact, if POV's media didn't mess
> up with intersecting container objects that much. I'll try to make a
> speed (and quality) comparison test using 1000 media in one container
> vs. 1000 separate containers... guess which one'll be faster. If the
> latter works, the particle system might as well be done.
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