"Greg M. Johnson" wrote:
>
> Can someone remind me how to multiply the densities of media? The POV
> 3.1a documentation is far from complete.
>
> Preferrably, I'd like a specific example. What I'd like to do is have
> something "flaming" AND decreasing as one leaves a center point. I'm
> thinking that I could multiply a bozo and a spherical pattern.
>
> Would I do:
>
> Sphere{
> texture {blahblah}
> interior{
> media{
> density{}
> }
> media{
> density{}
> }
> etc.
>
> OR
>
> Sphere{
> texture {blahblah}
> interior{
> media{
> density{}
> density{}
> }
> etc.
>
> OR something else?
Take a look at:
http://www.flash.net/~djconnel/POV/flame.pov
--
Ken Tyler
mailto://tylereng@pacbell.net
Post a reply to this message
|