POV-Ray : Newsgroups : povray.general : Pentium III compile : Re: Pentium III compile Server Time
11 Aug 2024 15:18:23 EDT (-0400)
  Re: Pentium III compile  
From: Anders Haglund
Date: 30 Jun 1999 05:45:38
Message: <3779e742@news.povray.org>
Matt Giwer wrote:
> Jurica Lovakovic wrote:
>
> > Are there any plans for a P3-optimised compile of POV-Ray?
>
> > Or, even better, can POV-Ray make use of the new P3 instructions (I
> > suppose it can, because they're supposed to accelerate 3d computations).
>
> That is game 3D. It has nothing to do with rendering 3D. They
> increase the speed of manipulating pre-rendered objects in games.
> Things like POV-Ray should work faster on RISC machines but I am
> unaware of a comparison tests on them.
The basic 3D operations are the same, like matris and vector operations.
And if I  remember right the p3 have instructions just for those kind of
operations. But to use them would require a rewrite of the matris and vector
code used in povray, i't can't be done by just setting the compilator to
'P3 optimize'. Anyway, to rewrite the code shouldn't be too hard but I don't
think the speed increase would be very big.

/Anders


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