Jurica Lovakovic wrote:
> Are there any plans for a P3-optimised compile of POV-Ray?
> Or, even better, can POV-Ray make use of the new P3 instructions (I
> suppose it can, because they're supposed to accelerate 3d computations).
That is game 3D. It has nothing to do with rendering 3D. They
increase the speed of manipulating pre-rendered objects in games.
Things like POV-Ray should work faster on RISC machines but I am
unaware of a comparison tests on them.
--
<blink>-------please--don't-----------------</blink>
http://www.giwersworld.org/artsii/
Finally up on 99/06/22 updated 06/28
Post a reply to this message
Attachments:
Download 'us-ascii' (1 KB)
|