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I think the 3D features you mention are intended for games etc etc, POVray
is hardly going to benift for faster triangle processing.
Rick
Jurica Lovakovic <jur### [at] gmx net> wrote in message
news:3778BA8E.7F2BE79E@gmx.net...
> Are there any plans for a P3-optimised compile of POV-Ray?
>
> Or, even better, can POV-Ray make use of the new P3 instructions (I
> suppose it can, because they're supposed to accelerate 3d computations).
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