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Either that or 'image_map {tga "file.tga" map_type 0}'.
However, as Nieminen said, a 'orthographic' camera can rid any scene of a perspective
distortion.
Nieminen Mika wrote:
>
> Stewart #7 <stu### [at] alienufonet> wrote:
> : I know there is a "plane" feature... but Im looking for a way to
> : include totally 2D stuff in the 3D rendering... like...stuck on
> : labels or menu boxes.
>
> Perhaps you are talking about polygons?
> Putting polygons on the x-y-plane and using an ortographic camera in the
> -z axis looking at the origin should get a completely 2D-look.
>
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/homepage.htm
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