POV-Ray : Newsgroups : povray.bugreports : Intersection of rgbf-lathe with anything else -> : Re: Intersection of rgbf-lathe with anything else -> Server Time
22 Jun 2024 22:49:46 EDT (-0400)
  Re: Intersection of rgbf-lathe with anything else ->  
From: Ron Parker
Date: 24 Jun 1999 15:42:25
Message: <37728a21@news.povray.org>
On Thu, 24 Jun 1999 21:16:06 +0200, Stefan Hahn wrote:
>Tanking an *Intersection* between
>a *rgbf* *lathe* object
>and an arbitrary object
>results in only a few randomly distributed "reflective" pixels.

The problem, believe it or not, is coincident surfaces.   Moving
the plane just a tiny bit fixes it.  Why this only happens with 
the intersection and not all the time is an interesting question,
but one for which I don't have the answer.


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