Thanks for all the help. I think I'm just going to fake it by using area
lights located on the ceiling. Thanks again!
Larkril <rla### [at] mbhs edu> wrote in message news:376e8663@news.povray.org...
> I'm trying to simulate indirect lighting, by bouncing lights off of the
> ceiling before it hits the objects below. But it doesn't seem to be
> bouncing down! Everything below the light is pitch black, but the ceiling
> is a bright white. Does POVray just not do this or am I doing something
> wrong? Thanks.
>
>
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