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Or you can use the superpatch which includes isosurface objects that
greatly extend the possibilities.
Or if you like C programming, the source code is available for download,
giving you the chance to have some real fun. :-) (this is my favorite)
Or you can write a utility that outputs an appropriate triangle mesh of
your object.
Or...________________ (empty space waiting for good ideas)
-Nathan
Lance Birch wrote:
>
> Or if you mean a totally different object type... like for example a helical
> spiral, you can write macros to automate the process.
>
> >Stewart #7 wrote:
> >
> >> Well... it looks like most any object could be rendered, using
> >> the available object types... but just in case (!) - how can a new
> >> object type be written ? ...is this possible without re-writing
> >> the entire program ?
> >>
> >> povray is excellent...and glad to see your newsgroup is accessible.
> >>
> >> stu
> >
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