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Or if you mean a totally different object type... like for example a helical
spiral, you can write macros to automate the process.
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Noah A wrote in message <3770131D.E361FD44@powersurfr.com>...
>if you define it with other ready made objects it's very easy to do
>
>#declare peanut = union {
>sphere {.....}
>sphere {.......}
>}
>object {peanut}
>
>Stewart #7 wrote:
>
>> Well... it looks like most any object could be rendered, using
>> the available object types... but just in case (!) - how can a new
>> object type be written ? ...is this possible without re-writing
>> the entire program ?
>>
>> povray is excellent...and glad to see your newsgroup is accessible.
>>
>> stu
>
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