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On Sun, 13 Jun 1999 20:15:47 -0700, "David Cook" <nos### [at] home com>
wrote:
>FYI, I asked this same question a few weeks ago and was also referred to
>Chris Colefax's code. Turns out that what he does is use a gradient to sort
>of blend the pattern. This kind of works ok if the pattern isn't too
>complex, or if its an even (v.s. an odd) number of regular elements. I
>haven't found a really good solution yet.
Hi, David. I think there will always be limitations to creating a tileable
image that wasn't designed to be tileable. I found a link for a Photoshop
plug-in to make an image tileable (I think it's usable with Paint Shop Pro
v5.0) somewhere on Truman Brown's pages and it had similar limitations.
http://www.websharx.com/~ttbrown/tbtwfs.html
I suppose the only alternative is to tweak the scene code to manually
blend the image to be as tileable as possible, though this may be difficult
in many cases.
--
Alan
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