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In article <3766F4D6.DFC19439@Kopp.com> , Nathan Kopp <Nat### [at] Koppcom>
wrote:
> That's how you do layered textures. And this parser keeps looking harder
> and harder to fix. :-( ...and it looked so easy at first.
Yes, layered textures _inside_ object declarations, but if I read this right
#declare T_Wood34 =
texture { T_Wood32 }
texture { ... }
should (or will) only declare
#declare T_Wood34 =
texture { T_Wood32 }
and I suppose that the parser complains about the second texture { ... } if
the #if .. #end isn't there. I would suggest to declare each of the
textures and then use each of them in the object which still gives a layered
texture.
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: Tho### [at] csicom
Visit POV-Ray on the web: http://mac.povray.org
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