POV-Ray : Newsgroups : povray.unofficial.patches : UVPOV 5.2a parser bug : Re: UVPOV 5.2a parser bug Server Time
2 Nov 2024 15:26:56 EDT (-0400)
  Re: UVPOV 5.2a parser bug  
From: Thorsten Froehlich
Date: 16 Jun 1999 10:34:47
Message: <3767b607@news.povray.org>
In article <3766F4D6.DFC19439@Kopp.com> , Nathan Kopp <Nat### [at] Koppcom>  
wrote:

> That's how you do layered textures.  And this parser keeps looking harder
> and harder to fix.  :-(  ...and it looked so easy at first.

Yes, layered textures _inside_ object declarations, but if I read this right

#declare T_Wood34 =
texture { T_Wood32 }
texture  { ... }

should (or will) only declare

#declare T_Wood34 =
texture { T_Wood32 }

and I suppose that the parser complains about the second texture { ... } if
the #if .. #end isn't there.  I would suggest to declare each of the
textures and then use each of them in the object which still gives a layered
texture.


    Thorsten


____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: Tho### [at] csicom

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