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On Tue, 15 Jun 1999 11:53:00 -0400, Greg M. Johnson wrote:
>I'm not sure what you mean by "in the archive."
The zip file. Documentation is in the zip file.
>Are there new features?
Yes. Four new warps (planar, cylindrical, toroidal, and spherical), metallic
reflection, the unicode patch, light groups (for controlling interactions
between objects and lights), projected_through (for "shaping" light beams), a
new isosurface function that uses any built-in pigment as a basis
(coincidentally allowing you to create a pigment-based surface without any
height_field artifacts), and a more recent UV patch, together with a pile of
bugfixes such as making blobs work with trace(), making perturbed cameras not
crash, making the patch work with the 3.1e editor, and of course all the
official 3.1e fixes.
Still conspicuous by their absence are the photon mapping patch, the
dispersion patch, and the unlimited light patch.
Sorry for leaving all this out of the announcement, but most of it has been
discussed at one time or another around here so I made the obviously
incorrect assumption that people were tired of hearing about it. :)
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