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#declare Yada = NUMBER;
#include "The File That needs Yada.inc"
Michael Soda <mso### [at] erolscom> wrote in message
news:3765920A.B16A2958@erols.com...
> Does anyone know how to pass values from one file into another?
> Almost exactely like "clock" in an .ini file. The value is
> increased/changed
> in one file, and used in another?
>
> I'm trying to render different "legs" of an entire animation sequence,
> and
> for each count of clock from 0 to 1, I need to render different things,
> and
> I just want to set a variable in Clock ("leg" or something) that would
> be
> passed into the main POV file, and based on this "leg" value, render
> different legs of the overall animation.
>
> either it's not possible, or if it is, I'm a dunce, and can't find info
> on it
> in the documentation.
>
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