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Yeah, interesting.
light_source { ... }
object // Lit by the global light source
{ MyObject1
}
object // Lit by the global light source and an own light source
{ MyObject2
lit_by { light_source { ... } }
}
object // Lit only by its own light source
{ MyObject3
no_lights
lit_by { light_source { ... } }
}
object // Lit by nothing
{ MyObject4
no_lights
}
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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