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Have anyone else had any problems with quadratic spline?
The following code gives me what is going to be a chalice but when I
render the image everything gets 'striped'. The image seems to be
partially rendered.
Some of the problems disapear when I turn off the orthographic feature
of the camera.
I am using povray 3.1e compiled on a SGI O2 running IRIX 6.3
Any help would be appreciated.
Regards
/Johan
#include "colors.inc"
#include "textures.inc"
#include "shapes.inc"
camera {
location <0, 6.5, -30>
look_at <0, 6.5, 0>
orthographic
}
light_source {
<20, 10, -100>
color White
}
#declare chal =
lathe {
quadratic_spline
8,
<14, 11>, <8.5, 8.5>,
<6.5, 4.5>, <6, 0>, <5, -0.5>,
<3.5, 0>, <2, 0>, <1, 0>
}
object {
chal
pigment { color White }
}
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