|
|
My thoughts exactly, I just hope I don't run into too many of them.
Samuel
Nieminen Mika wrote in message <37562bc8.0@news.povray.org>...
> I still wonder why all these limitations in povray. String literals
>limited to 256 characters (or 125 or whatever), nested #includes
>limited to about 10, recursive #macros limited to something, number
>of parameters to a #macro limited to some number...
> Why?
> It should be very easy to parse a string literal without length
limitations
>(compilers do). Just count the number of characters, allocate that amount
>of memory and copy it there.
> Unlimited #macro recursion and nested #includes should also be possible
>(although for some strange reason most compilers have also a nested
>#include limit; but afaik there's no limit for recursive macros). Just
>make a stack data structure.
> The parameters to a #macro could be a list.
>
> There's no limitation for number of objects, triangles in a mesh, etc.
>Why there should be limitation in this kind of things?
>
>--
>main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
>):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
Post a reply to this message
|
|