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Note that the isosurface function can be used to create pigment patterns
too. This is a very promising and interesting possibility that few people
seem to have investigated so far (I didn't either). New built-in pattern
types like those already in the superpatch would be nice of course.
Gilles
Ron Parker wrote:
> Oddly enough, the 3.0 source had some of the support code for a
> so-called "spiral" warp, but it was never implemented. The code
> was removed in 3.1.
>
> All of these ideas, with the possible exception of the falloff
> stuff, are very easy to implement. The crystalline lattice
> could be implemented as yet another patch to the crackle
> pattern - I would say a syntax something like
>
> crackle {
> centers {2, <0,0,0>, <.5,.5,.5>}
> }
>
> but with a better keyword than "centers", of course. I had thought
> at one time of making crackle 2d as well, but with the planar warp in
> the new superpatch such a thing is redundant.
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