POV-Ray : Newsgroups : povray.general : Suggestions: patterns, warps, modifiers : Re: Suggestions: patterns, warps, modifiers Server Time
11 Aug 2024 17:15:01 EDT (-0400)
  Re: Suggestions: patterns, warps, modifiers  
From: Gilles Tran
Date: 3 Jun 1999 12:56:35
Message: <3756A647.9A0DC55B@inapg.inra.fr>
Note that the isosurface function can be used to create pigment patterns
too. This is a very promising and interesting possibility that few people
seem to have investigated so far (I didn't either). New built-in pattern
types like those already in the superpatch would be nice of course.

Gilles

Ron Parker wrote:

> Oddly enough, the 3.0 source had some of the support code for a
> so-called "spiral" warp, but it was never implemented.  The code
> was removed in 3.1.
>
> All of these ideas, with the possible exception of the falloff
> stuff, are very easy to implement.  The crystalline lattice
> could be implemented as yet another patch to the crackle
> pattern - I would say a syntax something like
>
> crackle {
>   centers {2, <0,0,0>, <.5,.5,.5>}
> }
>
> but with a better keyword than "centers", of course.  I had thought
> at one time of making crackle 2d as well, but with the planar warp in
> the new superpatch such a thing is redundant.


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