POV-Ray : Newsgroups : povray.unofficial.patches : Different output with UVPOVa5 vs POV3.1e : Re: Different output with UVPOVa5 vs POV3.1e Server Time
2 Nov 2024 17:18:53 EDT (-0400)
  Re: Different output with UVPOVa5 vs POV3.1e  
From: Ken
Date: 1 Jun 1999 22:09:17
Message: <37548389.1A546EEA@pacbell.net>
Peter Popov wrote:
> 
> Greetings
> 
> Please see the Brandy Glass posts in p.b.i and p.b.s-f. When I render
> this in UVPOV with no photons whatsoever, it looks different. More
> precisely, much brighter. Why?
> 
> The texture on the floor is from wood.inc, can it be that?
> 
> ---------
> Peter Popov
> ICQ: 15002700


I could will be a layered texture problem. Nathan changed the way his patch
handles layered textures and will not show them corectly if they use filtering
layeres instead of transmit layers.

-- 
Ken Tyler

mailto://tylereng@pacbell.net


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