Peter Popov wrote:
>
> Greetings
>
> Please see the Brandy Glass posts in p.b.i and p.b.s-f. When I render
> this in UVPOV with no photons whatsoever, it looks different. More
> precisely, much brighter. Why?
>
> The texture on the floor is from wood.inc, can it be that?
>
> ---------
> Peter Popov
> ICQ: 15002700
I could will be a layered texture problem. Nathan changed the way his patch
handles layered textures and will not show them corectly if they use filtering
layeres instead of transmit layers.
--
Ken Tyler
mailto://tylereng@pacbell.net
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