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On Sun, 30 May 1999 12:25:45 -0500, Bob Crispen wrote:
>I'm hesitant to mention this because, for all I know, it's in there
>somewhere and I haven't found it yet:
>
>texture coordinates for triangle meshes.
>
>VRML has got this, and it's marvelous. Quite often I'll sketch in
>VRML to get the basic geometry and camera and lighting and then
>export to POVRay, and it's kind of weird to lose capabilities
>when I go up to POVRay.
>+-------------------------------+--------------------------------------+
>| Rev. Bob "Bob" Crispen | "IT FOUND ME!" |
>| cri### [at] hiwaaynet | Campus Crusade for Cthulhu |
>+-------------------------------+--------------------------------------+
Try UVPOV, http://nathan.kopp.com/patched.htm , or the superpatch
(currently offline.)
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