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Have you looked at the tri-color macro for triangles yet? You may have and
I'm leading you to old stuff. Anyway, it's at:
http://www.geocities.com/SiliconValley/Lakes/1434/otherincludes.html
No idea if this is the same kind of thing you are looking for or not, but
it does apply a pigment to points on the triangles.
Bob Crispen wrote:
>
> I'm hesitant to mention this because, for all I know, it's in there
> somewhere and I haven't found it yet:
>
> texture coordinates for triangle meshes.
>
> VRML has got this, and it's marvelous. Quite often I'll sketch in
> VRML to get the basic geometry and camera and lighting and then
> export to POVRay, and it's kind of weird to lose capabilities
> when I go up to POVRay.
> +-------------------------------+--------------------------------------+
> | Rev. Bob "Bob" Crispen | "IT FOUND ME!" |
> | cri### [at] hiwaaynet | Campus Crusade for Cthulhu |
> +-------------------------------+--------------------------------------+
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