POV-Ray : Newsgroups : povray.general : POV 3.5 ideas : Re: POV 3.5 ideas Server Time
1 Jun 2024 17:39:00 EDT (-0400)
  Re: POV 3.5 ideas  
From: Bob Crispen
Date: 30 May 1999 14:26:50
Message: <37517499.74EA2F6A@hiwaay.net>
I'm hesitant to mention this because, for all I know, it's in there
somewhere and I haven't found it yet:

texture coordinates for triangle meshes.

VRML has got this, and it's marvelous.  Quite often I'll sketch in
VRML to get the basic geometry and camera and lighting and then
export to POVRay, and it's kind of weird to lose capabilities
when I go up to POVRay.
+-------------------------------+--------------------------------------+
| Rev. Bob "Bob" Crispen        |            "IT FOUND ME!"            |
| cri### [at] hiwaaynet            |      Campus Crusade for Cthulhu      |
+-------------------------------+--------------------------------------+


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