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I'm quite new to animation in POV (for Windows) and got stuck on this
problem a few times.
Suppose I made a cylinder, originating in <0,0,0> and ending in <0,1,0>.
Including the cylinder and a sphere at the end of it in a object, gives me a
stick-like object. When I would rotate the stick around, say, the Z-axis, is
same scene.
Thanks in advance,
Remon Koopmans,
the Netherlands.
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