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On Fri, 21 May 1999 19:15:58 -0500, Bob Hughes <inv### [at] aol com>
wrote:
>Did you render twice? Although, for me, every time after the first render
>when POV-Ray is run on a fresh start the problem occurs always from then
>on.
>I used a [1.01 color rgb<#,#,#>] and got exactly the same result as with a
>1.0 so this is curious if you actually get a corrected gradient mapping.
>The box by the way shows the x and z gradients also do this.
The color map is always normalised, i.e. scaled up or down to fit in
the range [0; 1] , so this solution will not work. Nor will frequency
0.99999, I think. You have to scale the pigment, there's no other way
around this. For a unit sized object you can translate it, too.
---------
Peter Popov
ICQ: 15002700
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