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Ron Parker wrote:
> On Mon, 17 May 1999 22:54:23 +0200, Martin Magnusson wrote:
> >
> >Is there a way to do blurred refraction in the Superpatch (or any other
> >patch for that matter), like many clear plastics have, for example?
> >
> >If not, I'd very much like to see that in a future version of the
> >superpatch. Do the ones who have contributed to the patch (wyzard?) think
> >that would be difficult to implement?
>
> Last time I talked to him, his only concern was whether it should be done
> on entry or exit or both. Personally, I think blurred transmission is a
> property of the texture you apply to a surface, so if you want it on only
> one side of your pane of glass, you only apply that texture to that one
> face. If he doesn't do it, I'll take a look and see what I can do, because
> I'd kinda like it too.
Interesting! Finally a good way to do frosted glass!
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