|
|
On Mon, 17 May 1999 22:54:23 +0200, Martin Magnusson wrote:
>
>Is there a way to do blurred refraction in the Superpatch (or any other
>patch for that matter), like many clear plastics have, for example?
>
>If not, I'd very much like to see that in a future version of the
>superpatch. Do the ones who have contributed to the patch (wyzard?) think
>that would be difficult to implement?
Last time I talked to him, his only concern was whether it should be done
on entry or exit or both. Personally, I think blurred transmission is a
property of the texture you apply to a surface, so if you want it on only
one side of your pane of glass, you only apply that texture to that one
face. If he doesn't do it, I'll take a look and see what I can do, because
I'd kinda like it too.
Post a reply to this message
|
|