Ken <tyl### [at] pacbellnet> wrote :
>
> The first and most obvious question that comes to mind is if you have
> tried rendering other files than the one you are working on currently.
>
Great. Now I feel silly. Thanks...
No, really... thanks! That was the problem.
I cubed a clock...
camera_location = (clock*clock*clock)* FinalRestingPlace
...and that seemed to be the problem I dropped it back to (clock*clock) and
life was good again. I really want that cubed acceleration, so I will try
cubing it in a declare and then using it.
I hate weird things that happen for unknown reasons....
Post a reply to this message
|