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Ah, those were the days, a few bytes of ram and good ol' Win 3.1; I
remember them well.
If there's a halt during render I wouldn't expect that to be memory
related then, but then you should be able to get a good idea of the amount
used after a successful render after all. The singular dimension and the
partial render sounds suspicous of some other possible problem.
Leroy Whetstone wrote:
>
> To answer Bob. I have 586 with 12 meg expanded memory . The 200 by 200 I guess
> the parse crashes, it crashes so quickly.The 100 by 100 the render is have way
> or more through when it crashes..
> The way I render pov is I run a Qbasic program under Windows3.1 that runs a
> POV. through the command line options. When they crash I get an error screen and
> it goes back to the Qbasic program. Thanks for keeping on my toes. I'll have to
> be more articulate in the future.
>
> Bob Hughes wrote:
>
> > Would also help to know what memory you're attempting this with. Half way
> > through what? The parse or the render?
--
omniVERSE: beyond the universe
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