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A "good" idea certainly not... In fact I considered once doing it between
Poser meshes with a small difference in triangle count. I would have made the
morphing with the lowest triangle count and then found a way to make the
remaining triangles (randomly sampled) appear (or disappear), probably by
scaling them up or down, or by changing their transparency, or by affecting
them to another neighbouring triangle in the other mesh.
G.
Nieminen Mika wrote:
> Gilles Tran <tra### [at] inapginrafr> wrote:
> : I guess that morphing between meshes with different triangle counts
> : shouldn't be impossible.
>
> Do you have any good idea for this? I'm sure Colefax would like to know
> (if he doesn't already).
>
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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