|
|
Sorry 'bout that... that's what I get for posting code that I just make
up without testing it first.
BTW, I now have a macro that will automatically create a nice color_map
spectrum given a number of elements. It will be with the next release
of UVPov. Make sure to put the 'dispersion' keyword in your object
just like you do for Daren's dispersion.
-Nathan
Chris Maryan wrote:
>
> Just a note, I tried it and got an error.
> Adding 'rgb' in front of the colour vectors in the color_map fixed the
> problem. Well at least I think it did, I no longer get a parser error
> but my scene has no visible dispersion. However, this may be due to the
> design of my scene rather than a complete failure of the dispersion
> feature.
>
> I'm going to play around with the scene and see what happens.
>
> --
> Chris Maryan
> mailto:cma### [at] geocitiescom
> ***
> Will work for cash.
> ***
> Email me if you are interested in donating
> to the Chris Maryan needs money fund.
> We will also accept donations to the Chris
> needs a Pentium III or SGI workstation
> fund and the Chris needs a car fund.
Post a reply to this message
|
|