POV-Ray : Newsgroups : povray.general : Imitate Sine Wave Surfer with superpatch? : Re: Imitate Sine Wave Surfer with superpatch? Server Time
11 Aug 2024 21:16:22 EDT (-0400)
  Re: Imitate Sine Wave Surfer with superpatch?  
From: Rune S  Johansen
Date: 8 May 1999 18:35:06
Message: <3734ae0a.0@news.povray.org>
Ken wrote:
>Greg M. Johnson wrote:
>>
>> No, I'm sorry, I was trying to avoid dling the official Sine Wave Surfer
>> and I already have the Superpatch.  My question was a mathematical one.
>>
>> I want, say, an irregular-looking pattern that is at the same time
>> tileable. Something fractal-looking, animal-scale-looking, or
metal-bubble
>> looking.  All of the functions I have plugged into the pigment function
of
>> the superpatch look like boring arrays of circles & squares.  Has anyone
>> gotten any formulas to yield interesting, REGULAR patterns in the pigment
>> function?
>>
>> Here is some code I've used with previous options commented out.
>
>  I was simply replying to Mick''s post where he asked for an address.
>I really don't have much to offer in regards to special patterns in the
>superpatch. It really wouldn't hurt for you to take a look at what Chris
>Colefax has done with an include file to make tilable patterns in the
>official build of Pov. There might be some code in there that you can
>learn from.
>
>  Sorry for the lack of help but it's the best I can offer at this time.
>
>--
>Ken Tyler
>
>mailto://tylereng@pacbell.net

I've also tried to make that kind of tileable images,
but haven't achieved any satisfying results.

Chris Colefax's include-file have the disadvantage
that the textures used are averaged in the center of
the tileabled image, thus you can never make sharp,
bright textures.

I've also tried alternative camera-types, but if you
want the texture to tile both horizontally and vertically,
there will always be some parts of it that is enlarged
more than other parts.

So I'm afraid I can't help...

Greetings,

Rune S. Johansen
http://hjem.get2net.dk/rsj


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