Just a note, I tried it and got an error.
Adding 'rgb' in front of the colour vectors in the color_map fixed the
problem. Well at least I think it did, I no longer get a parser error
but my scene has no visible dispersion. However, this may be due to the
design of my scene rather than a complete failure of the dispersion
feature.
I'm going to play around with the scene and see what happens.
--
Chris Maryan
mailto:cma### [at] geocitiescom
***
Will work for cash.
***
Email me if you are interested in donating
to the Chris Maryan needs money fund.
We will also accept donations to the Chris
needs a Pentium III or SGI workstation
fund and the Chris needs a car fund.
Post a reply to this message
|