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No, I'm sorry, I was trying to avoid dling the official Sine Wave Surfer
and I already have the Superpatch. My question was a mathematical one.
I want, say, an irregular-looking pattern that is at the same time
tileable. Something fractal-looking, animal-scale-looking, or metal-bubble
looking. All of the functions I have plugged into the pigment function of
the superpatch look like boring arrays of circles & squares. Has anyone
gotten any formulas to yield interesting, REGULAR patterns in the pigment
function?
Here is some code I've used with previous options commented out.
pigment{
function {
//abs(cos(z))+abs(cos(y))+abs(cos(x))
// cos (x*2*rr)^2*cos(y*3*rr)+
abs(cos(x*rr)*sin(y*rr)/3+1/4*cos(x*rr/4)*sin(y*rr/4))^0.5
}
color_map{
[0.0 rgb<0 1 0>]
[0.6 rgb<1 1 0>]
[1.0 rgb<1 0 0 >]
}
}
_______________
Greg M. Johnson
Ken wrote:
> Mick Hazelgrove wrote:
> >
> > Have you the URL for the program
> >
> > Mick
>
> If by that you mean the SuperPatch go to http://twysted.net and
> you will locate it in the patch station section of Twyst's web site.
>
> If you were thinking of something else I propbably have the link for
> that too.
>
> The Sinewave Surfer by the way is at:
>
> http://webclub.solutions.fi/~xtmb/sws/index.htm
>
> --
> Ken Tyler
>
> mailto://tylereng@pacbell.net
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