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That particular patch is a must IMHO. Water just doesn't look the same without
it.
It would be cool if they would add an camera angle-based pattern option too, so
you could have pigments and normals vary based on that. Then just about all
the bases would be covered in that respect. :)
-Mike
GrimDude wrote:
> Thanks, Ron. It wasn't real obvious what exactly the diff thingie was. As
> I hadn't seen any changes in the pov help files I thought there wasn't even
> a clue to what the syntax could be. <G> I knew that couldn't be! heh
> I'm on the bright/dim roller coaster. :)
> BTW, this patch really helped out my P51 traces and I am looking forward
> to the inclusion of all of the patches in the next version of Pov.
> Hopefully, angle-dependant reflections will make it in. All I can say is,
> Wow!
>
> GrimDude
> vos### [at] arkansasnet
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