POV-Ray : Newsgroups : povray.general : Library paths and image maps : Re: Library paths and image maps Server Time
12 Aug 2024 03:27:20 EDT (-0400)
  Re: Library paths and image maps  
From: Bob Hughes
Date: 6 May 1999 14:58:32
Message: <3731D816.5A04A496@aol.com>
Apparently it is now 25 library paths, as Ron has found stated in the
source. I used 12 paths in the command-line and 13 in the Povray.ini and
the scene file accessed them okay. Upon using one more (for a total of 26)
in the Povray.ini there was an error. The same happens if a 26th library
path is added to the command-line. As far as limitations go for
command-line library paths, the 256 character limit in DOS is what would
prevent the possibility of up to 25 paths if anything. However, I managed
to get about 512 (twice that of 256?) characters into the Windows 3.1e
version command-line dialog. Hard to count in there, but apparently at
least that many characters are enterable.
This is news to me as I had thought the limit was 20 library paths all
this time, not to mention the 256 character limit in a command-line not
existing either. These should be written down somewhere, and perhaps they
are but I failed to find anything in the Scene help file.


Jean Montambeault wrote:
> 
>     Look what I found !
> 
> This quote is from the section "Using INI files" of the scene docs:
> "The only exception is the +L switch for setting library paths. Up to ten
> unique paths may be specified."
> 
> And this quote comes from "Library Path" the  Parsing Options section :
> "Up to twenty unique paths may be specified."
> 
> Can we assume that 10 is the limit in a command line and 20 in an povray.ini
> ? The remaining five (according to the source and Mr.. Parker) could they be
> for extra paths in extra .ini/command line options that we choose to make ?
> 

> >Yes, it's true. More than 10 Library_Path= lines works. I just had to test
> >this out to be positive. I created 12 new folders each with it's own
> >include file containing a 'text' statement of the numbers 1 thru 12 and
> >then forgot I had to also have the path to my fonts as well so they
> >totaled 13 in all. POV-Ray 3.1e has no problem using that many and I was
> >thinking I had heard 20 was the new limit, however I'm satisfied with the
> >13 paths possible so far. Oh, and no restarting of POV-Ray either, just
> >the saving of Povray.ini does fine.
> >
> >
> >Ken wrote:
> >>
> >> Bob Hughes wrote:
> >> >
> >> > Just to make a note here. I've used more than 10 library paths and have
> >> > been able to use any new additional path once the Povray.ini has been
> >> > edited and saved without need to close and restart POV-Ray for Windows
> >> > v3.1e. The Scene help file says library paths are limited to 10 and
> >> > appears to be in error about this.
> >> > Anyone care to acknowledge this?
> >>
> >>   If by that you mean you want me to add more than ten library paths
> >> to my ini file and then design a scene that will use one source file
> >> from each directory just to back up you statement I would like to go
> >> on record as saying I support you on this without feeling a need to
> >> verify it thank you very much.
> >>
> >>   Perhaps that was/is a limitation with Win 3.0 and the newer win 95/98
> >> have no such bottlenecks built in. Or maybe not.
> >>
> >> --
> >> Ken Tyler
> >>
> >> mailto://tylereng@pacbell.net
> >
> >--
> > omniVERSE: beyond the universe
> >  http://members.aol.com/inversez/homepage.htm
> > mailto://inversez@aol.com?Subject=PoV-News

-- 
 omniVERSE: beyond the universe
  http://members.aol.com/inversez/homepage.htm
 mailto://inversez@aol.com?Subject=PoV-News


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