In article <37304A9B.4E78CBF8@geocities.com> , "Greg M. Johnson"
<gre### [at] geocitiescom> wrote:
> I must say that the concept of rewriting POV 4.0
> for/in/by/beneath/with/ontopof C++ causes the non-programmer in me to
> tremble. What does this mean? Will the source code be rewritten more
> efficiently in C++ or will one have to be a C++ afficiando in order to
> understand the language?
Don't worry, this is only an internal issue which has nothing to do with the
scene language. For users POV-Ray for won't be different to use than any
other version of POV-Ray.
Thorsten
____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povrayorg
I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org
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