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I believe that ClockMod supports animating matrix values. I'm not absolutely
certain, you might check with Chris Colefax about this. ClockMod certainly
can handle irregular motions, but there might be something special about
handling raw matrices.
You might check out the BEND macro - it can handle all kinds of bending and
twisting. Used with ClockMod you can get some irregular organic animation
effects.
steve
David Vincent-Jones wrote:
> I would like to use a Matrix of X,Y,Z positions to describe an irregular
> object movement. Is this possible or what would be the preferred approach?
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