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I made a quick checking script of this sort of thing based upon your
question, I understand now what you were actually getting at I think.
Though I found no problem with it. You can check the clipping test out,
I'll put it at the text.scene-files group.
Rainer Mager wrote:
>
> I think I was a little unclear before. I didn't really have any trouble
> solving the problem I was just wondering why clipped_by behaved the way it
> did. My solution was this:
>
> --Rainer
>
> #declare Screw = difference {
> union {
> cylinder {
> <0, 0, 0>, <0, 0.1, 0>, 0.5
> }
> sphere {
> <0, 0, 0>, 0.5
> scale <1, 0.2, 1>
> translate <0, 0.1, 0>
> }
> }
> intersection {
> union {
> box {
> <-0.1, -0.5, -0.5>, <0.1, 0.5, 0.5>
> rotate x*45
> translate <0, 0.5, 0>
> }
> box {
> <-0.1, -0.5, -0.5>, <0.1, 0.5, 0.5>
> rotate x*45
> rotate y*90
> translate <0, 0.5, 0>
> }
> }
> plane {
> -y, -0.01
> }
> }
> }
--
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