I'm not sure why you would need it, but you can try this:
#declare S1=seed(1234);
#declare RS1=int(rand(Seed1)*1000);
#declare S2=seed(RS1); //This seed should now be random
If you want it to be random in each frame of an animation, you should
probably do something like this:
#declare RS=int(clock*100);
#declare Seed=seed(RS);
Margus
Steven Jones wrote in message <372387E4.4296BD07@tsn.cc>...
>Is there any way to make a random seed for the rand function?
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