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Nathan Kopp wrote:
>
> Gordon wrote:
> >
> > I am reporting this here as I have been told that this is a bug.
> >
> > I defined a mesh with textures applied to the individual triangles. Then I
> > made several copies of that mesh, rotated and translated differently. The
> > strange thing is, the texture is not in the same place on the copies. What
> > gives?
> >
> > In every other case I know, if you copy an object and move it, the texture
> > goes with the object, you have to translate/scale/rotate the texture
> > independently to do anything else.
> >
>
> This should be fixed in version 3.1e.
It wasn't, or if it was, not in every version.
Regards,
John
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