POV-Ray : Newsgroups : povray.bugreports : Mesh Textures : Re: Mesh Textures Server Time
24 Jun 2024 08:25:44 EDT (-0400)
  Re: Mesh Textures  
From: John VanSickle
Date: 24 Apr 1999 13:30:06
Message: <3721F348.DF36C21F@erols.com>
Nathan Kopp wrote:
> 
> Gordon wrote:
> >
> > I am reporting this here as I have been told that this is a bug.
> >
> > I defined a mesh with textures applied to the individual triangles. Then I
> > made several copies of that mesh, rotated and translated differently. The
> > strange thing is, the texture is not in the same place on the copies. What
> > gives?
> >
> > In every other case I know, if you copy an object and move it, the texture
> > goes with the object, you have to translate/scale/rotate the texture
> > independently to do anything else.
> >
>
> This should be fixed in version 3.1e.

It wasn't, or if it was, not in every version.

Regards,
John


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