POV-Ray : Newsgroups : povray.general : White *IS* Green! : Re: White *IS* Green! Server Time
14 Nov 2024 23:20:41 EST (-0500)
  Re: White *IS* Green!  
From: Andrew Cocker
Date: 20 Apr 1999 22:28:33
Message: <371d29c1.0@news.povray.org>
Chris Capel <chr### [at] hotmailcom> wrote in message
news:371d1313.0@news.povray.org...
> Perhaps you should make sure all your light sources are white.
>
> Chris Capel

Oh, c'mon now. I'm not that daft. Here's the entire code. It renders as green and
black.
I'm running 3.1e on Win95.


#include "colors.inc"
#include "textures.inc"
#include "metals.inc"

// camera
camera {
    location <0,0,-5>
    direction 2.0*z
    up        y
    right     4/3*x
    look_at <0,0,0>
}
//
// lights
light_source {
    0*x
    rgb <1,1,1>
    translate <10,10,-10>
}
//

plane {y,-1
    texture {
    pigment {checker rgb 1 rgb 0}
    finish {ambient .4}
    }
hollow
}

I've noticed this happening for a while..just not mentioned it. I'm sure it never used
to
happen. Someone please confirm my sanity.

Andy


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.