POV-Ray : Newsgroups : povray.msdos : Re: Question : Re: Question Server Time
4 May 2024 17:35:26 EDT (-0400)
  Re: Question  
From: Bob Hughes
Date: 23 Apr 1999 01:10:01
Message: <371FF265.AAC3DD60@aol.com>
Yep, thankyou sir for that and the upcoming statistics.
I had heard the Windows version was catching up with the DOS in 3.1d or
e. What would be great is if someone did another souped up or stripped
down custom compile again based on 3.1. That PovPro one was lightning
fast by comparison to the official 3.0*, got typically 25 to 40% faster
renders.


Nieminen Mika wrote:
> 
> Bob Hughes <inv### [at] aolcom> wrote:
> : Any idea if the 3.1e DOS POV is better than ever render speed wise? I
> : only have 3.02.
> 
>   If you are asking if 3.1e is faster than 3.02, then the answer is: yes.
> Specially lathes and sor objects are a lot faster.
>   If you are asking if 3.1e for DOS is faster than 3.1e for Windows, then
> the answer is: I'm not sure.
>   I'm right now testing the DOS and Windows versions for speed comparison.
> The testing is not finished yet, but I will post the results here soon.
> Right now I can say that at least the official compile of 3.1e for DOS
> is _not_ always faster than the MSVC compile of the Windows version
> (this result surprised me a little). I will also test with a custom
> compile made with djgpp with pentium pro optimizations turned on.
> 
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/

-- 
 omniVERSE: beyond the universe
  http://members.aol.com/inversez/homepage.htm
 mailto:inv### [at] aolcom?Subject=PoV-News


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