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Try using the keyword 'color' ahead of each color entry.
Steve wrote:
>
> Andy
>
> You need a comma between the white and the black, then it'll be
> ok.
>
> I rendered it and got the green and black, don't know what causes
> that, but the comma will sort it out.
>
> Cheers
> Steve
>
> Andrew Cocker wrote:
> >
> > Hi,
> >
> > Can anyone explain why the following code gives me a black and *GREEN* checkered
plane?
> >
> > plane {y,-1
> > texture {
> > pigment {checker White Black}
> > finish {ambient .4}
> > }
> > hollow
> > }
> >
> > --
> > ----------------------
> > Andy
> >
------------------------------------------------------------------------------------------
> > -
> > --The Home Of Lunaland--
> > --visit my POV-Ray gallery--
> > --listen to my music--
> > www.acocker.freeserve.co.uk
--
omniVERSE: beyond the universe
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